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Post by MarcDonati Wed Oct 14, 2015 1:04 am

A few of these gives unique equipment with the extra bonus that is given - and most classes ( if not all ) Give a unique item associated with the class

Minstrel (Bard):
1 appraise, 5 perform, 3 Pick Pocket

Truthspeaker (Bard):
1cha/wis, 3 will, 6 persuade

Tribesman (Barbarian):
con/str 1, 10% cold damage vuln, decreased cold throws -3 15% fire immunity, 2 search/spot

Thief (Rogue):
1 dex, 3 disable trap, 2 hide/ms, 4 open lock, 3 search

Soldier:
1 con/str/ac

Smuggler (Rogue):
1 reflex, 5 bluff, 1 hide, 4 listen, 4 ms

Druid:
level 1 spell, 4 animal empathy, 2 heal/hide/ms/spellcraft

Noble:
2 charisma, 1 int, -1 str, -2 con, 1 listen, 4 persuade, 2 search/spot

Merchant:
2 cha, -1 con, 5 appraise/persuade

Librarian:
1 int/wis, -2 disease, +6 lore

Hunter:
1 wis, 2 craft trap, 1 hide/ms

Holy eagle (Paladin):
1 cha, 5 persuade

Hedge wizard (Wizard) :
4 conc/lore 3 persuade 2 spellcraft

Healer:
2 fort, 6 heal

Farmer:
1 str/con, -1 cha, 4 animal empathy

Faeloth initiate (Monk):
1 str, 1 ac, weapon spec unarmed, 25/- cold, fort +1, 5 disc

Duelist:
1 dex, alertness, disarm, 1 reflex

Seer (Sorcerer):
1 str/con, 10% fire immunity, 1 universal

Bodyguard:
2 con, 4 concentration, 2 listen, 3 spot

Blacksmith (Fighter) :
1 str, 5 fire resist, 4 craft armor/wep

Assassin (Rogue):
1 dex, 1 saving throw vs poison, 4 craft trap

Alchemist:
1 disease, 6 craft trap

MarcDonati
Admin

Posts : 7
Join date : 2015-10-13
Age : 30
Location : Scotland

https://nwnshadowsofsiranda.board-directory.net

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